
Development Roles:
Audio Team Lead, Sound Designer, Composer
Soundtrack Selection:
1) “Learning to Launch” (tutorial track)
2) “Top of the Heap” (mid-round combat track)
Recoil Riot is my capstone game project from the DigiPen Institute of Technology!
I helped develop this first-person arena shooter on a cross-disciplinary team of fifteen students. It’s built on hip-hop aesthetics and the endlessly fun mechanic of “rocket jumping”. Firing Recoil Riot’s outrageous weapons sends players flying backwards, enabling high-flying movement throughout the battlefield.
Check out the game’s launch trailer and a weapon sound design showcase in the videos below, or enjoy a selection of my original music from the game’s soundtrack in the included playlist.
Interested in trying Recoil Riot for yourself?
Visit the DigiPen Game Gallery to download it!
[Note: requires a dedicated server to play online multiplayer.]