Development Roles:
Audio Team Lead, Sound Designer, Composer

Soundtrack Selection:

1) “Learning to Launch” (tutorial track)

2) “Top of the Heap” (mid-round combat track)

 

Recoil Riot is my capstone game project from the DigiPen Institute of Technology!

I helped develop this first-person arena shooter on a cross-disciplinary team of fifteen students. It’s built on hip-hop aesthetics and the endlessly fun mechanic of “rocket jumping”. Firing Recoil Riot’s outrageous weapons sends players flying backwards, enabling high-flying movement throughout the battlefield.

Check out the game’s launch trailer and a weapon sound design showcase in the videos below, or enjoy a selection of my original music from the game’s soundtrack in the included playlist.


 

 

Interested in trying Recoil Riot for yourself?

Visit the DigiPen Game Gallery to download it!

[Note: requires a dedicated server to play online multiplayer.]